Bart Wijsmuller
UX Design Architect

I help teams design with clarity. With nearly a decade in digital product design, I’ve learned how to bring focus to complex work.

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About Me

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I’ve led UX on high-impact platforms across fintech, SaaS, and e-commerce. I’ve worked on 0 to 1 mobile apps, banking journeys for thousands of users, and introduced scalable design systems across teams. I take pride in bringing order to ambiguity and helping teams build with clarity and focus.

I’ve always been drawn to how things work. As a teenager I was building drones, restoring motorbikes, and designing carbon-fibre parts before commercial kits existed. That instinct for making, testing, and understanding became the foundation for my design career.

I began studying mechanical engineering but quickly realised it wasn’t engineering itself I was chasing. It was design with purpose, the intangible experience that emerges from good engineering that I wanted to master. I left university, joined C5 Alliance, and found a mentor in Noel Mallet (an internationally recognised designer and co-founder of an award-winning design agency called MalletCrane) he pushed me to think critically, work with precision, and stay curious.

My first major breakthrough came in 2019 when I was asked to lead a multi-brand digital product redesign for Lloyds Bank International. It was a complex project with limited design maturity, but it was my first major project where I learned how to navigate constraints, map flows, and shape a digital experience that worked for hundreds of thousands of customers. That project showed me what user experience design could really do, and it was the moment I knew this was the work I wanted to focus on.

My Thinking

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Personality

I’m calm by nature and energised by challenge. I like pressure because it sharpens my thinking and speeds up collaboration. I ask a lot of questions, and I listen closely.

Outside of work I spend time on the water, in nature, or reading philosophy and design. I’m a fan of first principles thinking, respectful debate, and creating systems that help people thrive.

My approach to work is simple: keep learning, take ownership, and improve everything I work on with care and intent.

I aim to be a teammate people are motivated to work with, someone who is collaborative, reliable, and always invested in the shared outcome.

Unique Perspective

I believe the best design is engineered, not styled.

My background in mechanical engineering taught me to think in systems, look for first principles, and solve problems from the ground up. I take inspiration from nature, philosophy, and technology, not just to make things usable, but to make them meaningful.

I approach UX as both science and craft. I care deeply about what users feel but also how and why systems behave the way they do. Design, like nature, is a system. It works best when we observe carefully, test deliberately, and remember that every interface carries human meaning. That’s the perspective I bring to every project and why I love my work.

Design Process

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My design process adapts to the type of challenge, the maturity of the product, and the shape of the team.

Depending on the challenge and context, I choose the right tools, frameworks, and methods to uncover insight, build momentum, and deliver meaningful value.

For Concepts & Undefined Challenges

When working with early-stage ideas or tech with no clear UX precedent, I use generative research, co-creation, and rapid prototyping to understand context and uncover user needs.

At this stage, the goal isn’t polish - it’s progress.

Clear requirements, research and prototyping are key to reduce risk, build shared understanding and align teams. I use models like Design Thinking and the Double Diamond to explore possibilities, validate assumptions, and make sense of unstructured challenges.

This is where I can help shape product vision and translate abstract ideas into clear, testable concepts while identifying what matters most to users.

Active Products & Defined Work

When goals are well understood or delivery is already in motion, I focus on efficiency, consistency, and the quality of design.

I have experience working in both dual-track agile environments (where discovery and design run alongside delivery) and single-track teams (where design is integrated into the same sprint cycle as development).

In both cases, I aim to keep the team aligned, reduce friction, and ensure the work we deliver is valuable and usable.

Here, I aim to de-risk development, reduce complexity, and ship usable, trustworthy experiences, especially where technical challenges or user anxiety are high.

Other Skills

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  • Advanced Interactive Prototyping

  • Service Design

  • Agile & Lean UX

  • UI Design

  • Interaction Patterns

  • Heuristic Evaluation

  • Accessibility Audits

  • Design Documentation

  • Team Mentorship

  • Creative Brainstorming & Storyboards

  • Infographics & Diagram Design

  • Presentation Design

  • Document Template Design

  • Graphic Design

  • Editorial Design

  • Brand Asset Design

  • Digital & Press Advert Design

  • Corporate Profile & Advert Photography

  • GIF Animation

  • Print Production

  • Image Library Management